William Gibson Books In Order

Publication Order of Blue Ant Books

Pattern Recognition(2003)
Spook Country(2007)
Zero History(2010)

Publication Order of Bridge Books

Virtual Light(1993)
Idoru(1996)
All Tomorrow’s Parties(1999)

Publication Order of The Peripheral Books

The Peripheral(2014)
Agency(2018)

Publication Order of Sprawl Books

Neuromancer(1984)
Count Zero(1986)
Mona Lisa Overdrive(1988)

Publication Order of Standalone Novels

The Difference Engine(With: Bruce Sterling)(1990)
Johnny Mnemonic(1995)

Publication Order of Plays

Alien 3: The Lost Screenplay by William Gibson(With: Pat Cadigan)(2021)

Publication Order of Short Stories/Novellas

with Michael Swanwick

Dogfight (in Omni)(With: Michael Swanwick)(1985)
The Winter Market(1986)

Publication Order of Short Story Collections

Burning Chrome(1986)

Publication Order of Non-Fiction Books

Distrust That Particular Flavor(2012)

Publication Order of Pat Cadigan Short Stories/Novellas

with Pat Cadigan

My Brother’s Keeper(By: Pat Cadigan)(1988)
Fool to Believe (in Asimov’s)(By: Pat Cadigan)(1990)
Dispatches from the Revolution (in Asimov’s)(By: Pat Cadigan)(1991)
True Faces (in F&SF)(By: Pat Cadigan)(1992)
Death in the Promised Land(By: Pat Cadigan)(2012)
The Girl-Thing Who Went Out for Sushi(By: Pat Cadigan)(2012)
Chalk(By: Pat Cadigan)(2013)
The Christmas Show(By: Pat Cadigan)(2013)
AI and the Trolley Problem(By: Pat Cadigan)(2018)
Alien 3: The Lost Screenplay by William Gibson(With: Pat Cadigan)(2021)

Publication Order of Marvel Graphic Novel Books

with Ernie Colón, Jon J. Muth, D.G. Chichester, Tba

Ax(By: Ernie Colón)(1988)
Punisher/Black Widow: Spinning Doomsday’s Web(By: Larry Stroman,D.G. Chichester,Mark Farmer)(1992)

Publication Order of Aliens (Bantam) Books

Predator(By: Paul Monette)(1987)
Earth War(By: Sam Kieth,Mark Verheiden)(1990)
Earth Hive(By: Steve Perry)(1992)
Nightmare Asylum(By: Steve Perry)(1993)
The Female War(By: Steve Perry)(1993)
Genocide(By: David Bischoff)(1993)
Alien Harvest(By: Robert Sheckley,Steve Perry)(1994)
Rogue(By: Ian Edginton,William Simpson)(1995)
The Labyrinth(By: S.D. Perry)(1996)
Music Of The Spears(By: Yvonne Navarro)(1996)
Female War(By: Sam Kieth,Mark Verheiden)(1997)
Berserker(By: Steve Perry)(1998)
The Complete Predator Omnibus(By: Sandy Schofield,Nathan Archer)(2018)
Hairspray and Switchblades(By: V. Castro)(2020)
Alien: Phalanx(By: Scott Sigler)(2020)
Vasquez(By: V. Castro)(2022)

Publication Order of Anthologies

Universe 11(1981)
The Best Science Fiction of the Year 12(1983)
The First Omni Book of Science Fiction(1983)
Nebula Awards 18(1983)
Tesseracts(1985)
The Year’s Best Science Fiction: Second Annual Collection(1985)
The Sixth Omni Book of Science Fiction(1985)
Mirrorshades(1986)
The Fifth Omni Book of Science Fiction(1987)
Mississippi Review 47 / 48(1988)
Alien Sex(1990)
Semiotext SF(1991)
Storming the Reality Studio(1991)
The Oxford Book of Science Fiction Stories(1992)
The Ascent of Wonder(1994)
New Worlds 1(1996)
Hackers(1996)
The Ultimate Cyberpunk(2002)
The Uncanny: Experiments in Cyborg Culture(2002)
Rewired(2007)
The Wesleyan Anthology of Science Fiction(2010)
The Mammoth Book of Angels and Demons(2011)
The Time Traveler’s Almanac(2013)
Cyberpunk(2019)

William Gibson Profile

BornWilliam Ford Gibson
March 17, 1948
Conway, South Carolina, U.S.
OccupationNovelist
NationalityAmerican, Canadian
Alma materUniversity of British Columbia
Period1977–present
GenreSpeculative fiction, science fiction
Literary movementCyberpunk, steampunk, postcyberpunk
Notable worksNeuromancer (novel, 1984)
InfluencesSamuel R. Delany, William S. Burroughs, Alfred Bester, Thomas M. Disch, Ursula K. Le Guin, Thomas Pynchon, Dashiell Hammett, Robert Stone, Borges, H.G. Wells, Joseph Cornell 
Notable awardsNeuromancer (novel, 1984)

More About William Gibson – Author Biography

William Gibson, a name well-known within the cyberpunk genre, was born on March 17, 1948, in Conway, South Carolina. His journey from a reclusive, bookish childhood to becoming one of the most influential science fiction writers of the modern era is as fascinating as the worlds he creates in his novels.

Gibson’s early life was marked by the loss of his father when he was just eight years old, a turning point that deeply affected him and influenced his later work. Moving to Canada in the late 1960s, initially to avoid the draft for the Vietnam War, Gibson eventually made it his home, attending the University of British Columbia and earning a bachelor’s degree in English.

His foray into writing was gradual; his first short stories were published in the early 1980s, a period that saw the rise of punk culture and the spread of the personal computer, both significant influences on his writing. Gibson’s early works, like “Johnny Mnemonic” and “Burning Chrome,” introduced readers to his unique vision of a technology-saturated future.

However, it was the publication of “Neuromancer” in 1984 that catapulted Gibson to fame. The novel not only won the science fiction “triple crown” (the Nebula Award, the Philip K. Dick Award, and the Hugo Award) but also defined the aesthetic of cyberpunk — a fusion of high tech and low life. His depiction of a future dominated by global computer networks, artificial intelligence, and vast, corporatized dystopias was both prescient and influential.

Gibson’s writing style is characterized by its vivid, almost hallucinatory quality, combined with sharp social commentary and deep insight into the human relationship with technology. His subsequent novels, including “Count Zero,” “Mona Lisa Overdrive,” and “The Peripheral,” continue to explore these themes, each adding to his reputation as a visionary storyteller.

Beyond his novels, Gibson’s essays and collaborative works have also garnered attention, displaying his versatility as a writer. His ability to foresee and articulate the societal impact of emerging technologies has made him a respected voice in both literary and tech circles.

William Gibson stands out not just for his seminal contributions to science fiction but for his ability to capture the zeitgeist. His work probes the blurred lines between reality and virtual worlds, between human and artificial intelligence, making him a defining voice of the digital age. In Gibson’s worlds, the future is not just a distant possibility but a mirror that reflects our present complexities and challenges.

Leave a Comment